Few weeks ago i had created paper mockups in order to show on how my application will look like.
My application aims to encourage students to cook their own healthy meals and inform them for the benefits that each type of food will have on their body. For example people that want to have stronger and brighter hairs can search for recipes that can benefit their hair.
In order to motivate them i decided to run a contest among universities in UK by announcing each month the top 10 universities with the most beautiful and healthy students.
Results of the contest will depend on the numbers of uploads from each university.
When i finished with the process of ideation, i designed the screens that will of the application by using Adobe illustrator and uploaded them in POP application to see how it looks like as a mobile application and how someone can interact with it.
After 3 months we have reached the end of the first semester for the Design 1 module. For me it was an exciting and challenging semester as i have graduated from a BA in Fine Arts so knew nothing about design. The only common thing between these areas is the creativity that the artist and the designer needs. One of the most interesting things that I have learned in this course was that in order to create a good design you have to listen and understand what your user wants and not just create something that looks beautiful outside. For a designer this is a challenge, to create something beautiful but useful at the same time, and this was one of the reasons that why this module intrigued me.
In my opinion, the most successful assessed task of my tasks was the one that I had to design something so as to introduce the earth to the aliens. However, the first attempts were a failure but after having a tutorial with my tutor, Andy, explaining to me that I must design something for a creature that I have no idea how it looks like or if the alien can see or hear. By the end of this conversation I understood that I had to make a deep research to get inform about planets in order to have an idea what it might be useful for my design.
After doing a research I collected different information about common things that we have with other creatures finding on earth and with other planets. For example water is a liquid that have been proven to exist in Mars as well, and planets are made up of stones as earth is made up. Moreover, I have found out the three primary colors that most beings on earth can see and the range of sound that can be heard by. Taking into consideration those things I designed a durable glass model of the earth and a machine that looks like a stone; the main point of that machine was to trigger one of the 5 senses.
Additionally, while I was designing these I had in mind what we learned about the 10 principles of Dieter Rams as to keep my design simple, beautiful understandable, innovative etc.
On the other hand, what I believe that was the most unsuccessful task is the culture probe. The reason is because except that was the first task and I was not confident at all of how i had to produce this task, I did not understand exactly what was all about. I thought that for a culture probe i was supposed to include a number of tasks as to get the right results from the users but instead I could just create one thing. The other reason it was that I didn’t know how I was supposed to present my work but during the term I think that I improved myself a lot on this aspect.
On July 23, 1962 Telestar, the world’s first active communications satellite was launched by NASA. Telestar was a a spherical satellite only the size of a large beach ball that beamed live transatlantic video into viewers’ living rooms for the first time.
This project was a cooperation between AT&T and NASA . AT&T designed and constructed this experimental satellite and then they paid NASA to launch it.
The satellite received data,telephone calls, fax images and still pictures from large antenna that were mounted on bearing on ground stations in France, Maine and Andover before amplifying them and transmitting them across the Atlantic Ocean.
Telstar could only broadcast signals when it was visible to ground stations on both sides of the Atlantic, meaning there was only a 20-minute transmission window during each two-and-a-half-hour orbit.
It facilitated over 400 telephone, telegraph, facsimile and television transmissions and it went out of service on Feb. 21, 1963, when its on-board electronics failed due to the effects of radiation.
This is a video demonstrating how Telestar was working and a summary of the its story:
I beleive that Telestar was one of the most important inventions of the world. It helped us to make our life easier in terms of communicating with the whole world. Before this invention people from Europe and North America had to wait days or hours for tapes to be shipped across the Atlantic in order to watch footage from the other side of the ocean. In my opinion, Telestar satellite was the beginning of a new era, people nowadays are available to watch online streaming from all the countries around the world and they are able to get informed about what is happening at the other side of the world in seconds.
This week class activity was based on Data Visualisation.
The brief for this activity required from as to separate into groups and each group had to create a 3D set of data that was going to represent a topic form our everyday life.
The topics were spread into the class randomly. Our topic was FOOD AND DRINK.
The first thing that we did was to write down a few ideas that we could collect data from,and that the data that could collect was going to be interesting.
After a discussion we ended up with the idea of “What are the drinks we consume more in our country”.
The next step was to create a bar chart that was presenting how many cups/glasses of hot drinks, alcoholic drinks, Water and soft drinks we, ourselves, usually consume in our country in a week.
After collecting all the necessary data, we chose some materials that were provided to us from our tutors and we went to the canteen in order to find more stuff that we needed so as to complete our 3D set of data.
The materials that we used were plastic glasses, coffee as a representation for hot drinks, water for water, apple juice for alcoholic drinks and a red energy drink to represent the soft drinks.
Below you will find pictures that will show to you each step that we took for our journey until to create our 3D Data representation.
“User experience mapping” is a way to understand important things about the customers experience in the aspect that we are interested in, so as to find ways to improve a service that was assign to us. It is like a visual narrative of the user journey. The aim of this class activity it was to learn what steps we should follow in order to create such a map.
The brief that was given to us was asking to pick one from a list of four users experiences and to map them.
1. Eating in the school canteen
2. Borrowing and returning a library book
3. Your Journey to University
4.Buying a product online
My group has chosen the First one which was “Eating in the school canteen”. Our aim was to map our experience, from the time that we felt hungry, because this is the reason which lead us to the decision to go to the canteen, until the time that we had finish eating our food which was the last action that was taken. In order to create this map we had to draw 3 horizontal lines on a roll paper and add the titles “DOING”, “THINKING”,”FEELING”.
According to the aforementioned, we had to write down the actions and behaviors that we took, what we were thinking and what were the emotions that we felt through the whole journey.